CnC World War II

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Goblin: CnC

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1 Goblin: CnC on Mon May 17, 2010 1:48 pm

Goblin

Str: -1
Dex: +2
Cha: -1

Size: Small

Animosity: Goblins are hated by all but their hatred runs purist against the humans that pursecute and kill them on site. Goblins recieve a +2 bonus to AC when being attacked by humans.

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2 Re: Goblin: CnC on Mon May 17, 2010 2:30 pm

Goblin campaign coming soon.

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3 Re: Goblin: CnC on Mon May 17, 2010 3:49 pm

Too awesome for ya? Do I need to balance them out more? I mean they are nearly Demigods of shortness...

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4 Re: Goblin: CnC on Thu May 20, 2010 3:16 am

The animosity they have in C&C normally means you get penalties to cha vs that race. Maybe you should call it something else.

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5 Re: Goblin: CnC on Thu May 20, 2010 11:59 am

AnimosityDefensive Tactics(Human): Goblins are hated by all but their hatred runs purist against the humans that pursecute and kill them on site. Goblins recieve a +2 bonus to AC when being attacked by humans.

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6 Re: Goblin: CnC on Mon May 24, 2010 11:32 am

My next character might be a Goblin Knight, tormented by the other knights becasue of his unclean blood and constantly spurred to prove himself, He would shun his own people for the same reason that knights shun him... could be awesome, might name him Grizleshard, sone of Grizlegrom.


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Every great story seems to begin with a snake.

-Nicolas Cage
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7 Re: Goblin: CnC on Wed Jul 14, 2010 1:02 pm

So how's this:

Goblin

Dex: +2
Str: -2

Size: Small

Increased XP: 10%


DEFENSIVE TACTICS(Humans): Goblins are hated by all but their hatred runs purist against the humans that persecute and kill them on site. Goblins receive a +4 bonus to AC when being attacked by humans.

NIMBLENESS: Goblins receive a +2 bonus to all Dex siege rolls and saving throws.

DARK VISION: Like an Orc.

LANGUAGES: Common, Goblin, Undercommon



Last edited by Dark Shoo on Thu Jul 15, 2010 3:54 am; edited 4 times in total

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8 Re: Goblin: CnC on Wed Jul 14, 2010 1:08 pm

Being no small fan of Goblins, I think your Goblin is WAY better than mine. I like it.

Maybe they can also be restricted from being races that require Int as a prime or Cha because they are notorious for being uncharismatic and dimwitted.


_________________
Every great story seems to begin with a snake.

-Nicolas Cage
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9 Re: Goblin: CnC on Wed Jul 14, 2010 1:20 pm

I know you said monsters usually don't have attribute penalties which is cool. And I had to give the goblins something to warrant the increased xp. Is it cool?

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10 Re: Goblin: CnC on Wed Jul 14, 2010 1:21 pm

The restriction can be cool but thats gonna suck when we need a wizard in the goblin campaign lol.

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11 Re: Goblin: CnC on Wed Jul 14, 2010 1:29 pm

Unfortunately the stature of a Goblin would incline towards a physical weakness. Tiny Goblins are inherently weak a penalty to strength is a must... damn you and your logic.
Crying or Very sad


_________________
Every great story seems to begin with a snake.

-Nicolas Cage
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12 Re: Goblin: CnC on Wed Jul 14, 2010 1:34 pm

done!

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13 Re: Goblin: CnC on Thu Jan 06, 2011 6:29 pm

GOBLIN CAMPAIGN!!!!!!! Just saying...


_________________
Every great story seems to begin with a snake.

-Nicolas Cage
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14 Re: Goblin: CnC on Tue Jan 18, 2011 8:55 am

goblin crows?????

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